Efficient use of 3D environment models for mobile robot simulation and localization

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Abstract

This paper provides a detailed description of a set of algorithms to efficiently manipulate 3D geometric models to compute physical constraints and range observation models, data that is usually required in real-time mobile robotics or simulation. Our approach uses a standard file format to describe the environment and processes the model using the openGL library, a widely-used programming interface for 3D scene manipulation. The paper also presents results on a test model for benchmarking, and on a model of a real urban environment, where the algorithms have been effectively used for real-time localization in a large urban setting. © 2010 Springer-Verlag Berlin Heidelberg.

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APA

Murtra, A. C., Trulls, E., Mirats Tur, J. M., & Sanfeliu, A. (2010). Efficient use of 3D environment models for mobile robot simulation and localization. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6472 LNAI, pp. 461–472). https://doi.org/10.1007/978-3-642-17319-6_42

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