Ping pong in dangerous graphs: Optimal black hole search with pure tokens

13Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We prove that, for the black hole search problem, the pure token model is computationally as powerful as the whiteboard model; furthermore the complexity is exactly the same. More precisely, we prove that a team of two asynchronous agents, each endowed with a single identical pebble (that can be placed only on nodes, and with no more than one pebble per node) can locate the black hole in an arbitrary network of known topology; this can be done with Θ(n log n) moves, where n is the number of nodes, even when the links are not FIFO. © 2008 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Flocchini, P., Ilcinkas, D., & Santoro, N. (2008). Ping pong in dangerous graphs: Optimal black hole search with pure tokens. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5218 LNCS, pp. 227–241). https://doi.org/10.1007/978-3-540-87779-0_16

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free