This paper advances the idea of gamified probes for scaffolding children’s computational thinking, and specifically algorithmic thinking. The paper presents the making of such a probe for a sorting algorithm. The making of the probe was alternated with its evaluation, and realized in the MakerSpace of the University of Bozen-Bolzano through a collaborative interdisciplinary effort of computer-science students and researchers from different research areas.
CITATION STYLE
Gennari, R., Del Fatto, V., Gashi, E., Sanin, J., & Ventura, A. (2016). Gamified Technology Probes for Scaffolding Computational Thinking. In COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems, 23-27 May 2016, Trento, Italy (pp. 303–307). Springer International Publishing. https://doi.org/10.1007/978-3-319-33464-6_19
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