Methods for evaluating workplace systems may be impractical or unsatisfactory when evaluating systems meant to support ludic engagement in other spheres of life. Instead, we suggest that it may be appropriate to use approaches that elicit interpretation of systems from the number of roles relevant to them. We discuss two methods for doing this, storytelling and cultural commentaries, in the context of two examples of designs for ludic engagement.
CITATION STYLE
Gaver, B., Boucher, A., Pennington, S., & Walker, B. (2005). Evaluating technologies for ludic engagement. In Affective Evaluation workshop at CHI’05 (p. 1).
Mendeley helps you to discover research relevant for your work.