Cognitive models are very useful to establish human-like behavior in an agent. Such human-like behavior can be essential in for instance serious games in which humans have to learn a certain task, and are either faced with automated teammates or opponents. To tailor these cognitive models towards a certain scenario can however be a time-consuming task requiring a lot of domain expertise. In this paper, a cognitive model is taken as a basis, and the addition of scenario specific information is for a large part automated. The performance of the approach of automatically adding scenario specific information is rigorously evaluated using a case study in the domain of fighter pilots. © 2013 Springer-Verlag.
CITATION STYLE
Koopmanschap, R., Hoogendoorn, M., & Roessingh, J. J. (2013). Learning parameters for a cognitive model on situation awareness. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7906 LNAI, pp. 22–32). https://doi.org/10.1007/978-3-642-38577-3_3
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