This paper proposes a series of pet system design principles which can guarantee the game balance while successfully maintaining attractiveness to game players. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Shui, L., Fei, G., Sun, G., & Leong, C. W. (2009). Game balance principles in MMORPG with pet system. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5670 LNCS, pp. 133–140). https://doi.org/10.1007/978-3-642-03364-3_17
Mendeley helps you to discover research relevant for your work.