In Chapter 14, we discussed creating virtual objects. Once an object has been created, it must be located somewhere in the space surrounding the user, and if it is an active object it must have behaviors of some kind, either in response to user actions or things that it does regardless of user actions.
CITATION STYLE
Taylor, A. G. (2016). Manipulating Holographic Objects. In Develop Microsoft HoloLens Apps Now (pp. 169–182). Apress. https://doi.org/10.1007/978-1-4842-2202-7_15
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