The General Video Game Playing Competition (GVGAI) defines a challenge of creating controllers for general video game playing, a testbed—as it were-for examining the issue of artificial general intelligence. We develop herein a game controller that mimics human-learning behaviour, focusing on the ability to generalize from experience and diminish learning time as new games present themselves. We use genetic programming to evolve hyper heuristic-based general players, our results showing the effectiveness of evolution in meeting the generality challenge.
CITATION STYLE
Azaria, I., Elyasaf, A., & Sipper, M. (2018). Evolving Artificial General Intelligence for Video Game Controllers (pp. 53–63). https://doi.org/10.1007/978-3-319-97088-2_4
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