Most surface-blending methods are able to blend surfaces with tangent continuity. However, curvature continuity has become increasingly important in geometric modelling and its applications, such as computer animation, computer-aided design and virtual reality. In this paper, we present a method which is able to achieve C2 continuity based on the use of partial differential equations (PDE). A sixth order partial differential equation with one vector-valued parameter is introduced to produce such blending surfaces. Since computational efficiency is crucial for interactive computer graphics applications, we have developed a unified closed form (analytical) method for the resolution of this sixth order PDE. Therefore blending surfaces of up to C2 smoothness can be generated in real time. © Springer-Verlag Berlin Heidelberg 2002.
CITATION STYLE
Zhang, J. J., & You, L. (2002). Rapid generation of C2 continuous blending surfaces. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2330 LNCS, pp. 92–101). Springer Verlag. https://doi.org/10.1007/3-540-46080-2_10
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