Embodied conversational agent avatars in virtual worlds: Making today's immersive environments more responsive to participants

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Abstract

Intelligent agents in the form of avatars in networked virtual worlds (VWs) are a new form of embodied conversational agent (ECA). They are still a topic of active research, but promise soon to rival the sophistication of virtual human agents developed on stand-alone platforms over the last decade. Such agents in today's VWs grew out of two lines of historical research: Virtual Reality and Artificial Intelligence. Their merger forms the basis for today's persistent 3D worlds occupied by intelligent characters serving a wide range of purposes. We believe ECA avatars will help to enable VWs to achieve a higher level of meaningful interaction by providing increased engagement and responsiveness within environments where people will interact with and even develop relationships with them.

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APA

Morie, J. F., Chance, E., Haynes, K., & Rajpurohit, D. (2012). Embodied conversational agent avatars in virtual worlds: Making today’s immersive environments more responsive to participants. In Believable Bots: Can Computers Play Like People? (Vol. 9783642323232, pp. 99–118). Springer-Verlag Berlin Heidelberg. https://doi.org/10.1007/978-3-642-32323-2_4

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