Gamification of car driver performance

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Abstract

The potential of serious games can be used to captivate the road users in exhibiting green driving behavior. Serious games can be an engaging medium in conveying information effectively. We exploited the pervasiveness of smartphone and serious games concept to develop a gamified environment for the road users. Our approach comprises two games that would gamify the driver performance based on the driver performance assessment results. The driver performance will be evaluated using a smartphone-based evaluator and the assessment results will be transmitted through a Bluetooth module to the gamified environment (this happens on real-time basis). The game environment comprises various levels and indicators with the provision of audio feedback on the game status.

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APA

Paranthaman, P. K., Dange, G. R., Bellotti, F., Berta, R., & De Gloria, A. (2016). Gamification of car driver performance. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10056 LNCS, pp. 302–308). Springer Verlag. https://doi.org/10.1007/978-3-319-50182-6_27

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