Fair play: A guidelines proposal for the development of accessible audiogames for visually impaired users

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Abstract

The area of games, digital entertainment, and development of assistive technologies is constantly growing. However, there are still groups of users who face barriers to using games, such as visually impaired people. Audiogames defined as games based on sound interface, have been an initiative for the inclusion of this audience. Conversely, these are not always games with good accessibility. In order to address this issue, this study presents Fair Play, a set of 33 guidelines for audiogames design. Fair Play aims, aiming to promote good accessibility, gameplay, and usability in audiogames. Fair Play was proposed based on the results of a literature review. The guidelines were validated following 6 steps, detailed in this study. Also available online for the use of the community.

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APA

Teixeira Borges, O., Damasio Oliveira, J., de Borba Campos, M., & Marczak, S. (2018). Fair play: A guidelines proposal for the development of accessible audiogames for visually impaired users. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10907 LNCS, pp. 401–419). Springer Verlag. https://doi.org/10.1007/978-3-319-92049-8_29

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