This paper analyses the use of augmented reality in advanced project-based training in design. Our study considers how augmented environments can contribute to this type of group training: what types of interaction spaces constitute these new learning environments and how are these spaces constructed so as to promote collective reflection? © 2014 Springer International Publishing.
CITATION STYLE
Ben Rajeb, S., & Leclercq, P. (2014). Spatial augmented reality in collaborative design training: Articulation between I-space, we-space and space-between. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8526 LNCS, pp. 343–353). Springer Verlag. https://doi.org/10.1007/978-3-319-07464-1_32
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