The Oz project at Carnegie Mellon is studying the construction of artistically effective simulated worlds. Such worlds typically include several agents, which must exhibit broad behavior. To meet this need, we are developing an agent architecture, called Tok, that presently supports reactivity, goals, emotions, and social behavior. Here we briefly introduce the requirements of our application, summarize the Tok architecture, and describe a particular social agent we have constructed.
CITATION STYLE
Bates, J., Bryan Loyall, A., & Scott Reilly, W. (1994). An architecture for action, emotion, and social behavior. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 830 LNAI, pp. 55–68). Springer Verlag. https://doi.org/10.1007/3-540-58266-5_4
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