This paper introduces a framework for the matching of 3D shapes represented by topological graphs. The method proposes as comparison algorithm an error tolerant graph isomorphism that includes a structured process for identifying matched areas on the input objects. Finally, we provide a series of experiments showing its capability to automatically compare complex objects starting from different skeletal representations used in Shape Modeling. © Springer-Verlag Berlin Heidelberg 2003.
CITATION STYLE
Biasotti, S., Maxini, S., Mortara, M., Patanè, G., Spagnuolo, M., & Falcidieno, B. (2003). 3D shape matching through topological structures. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2886, 194–203. https://doi.org/10.1007/978-3-540-39966-7_18
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