Strategy simulation games: The student perspective and an investigation of employability competencies gained through the use of strategy simulations in higher education

1Citations
Citations of this article
17Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The use of business simulations continues to grow in higher education business schools. The perspective of a key stakeholder, the student, is presented in this paper. A key to student buy-in is evidence of the competencies acquired through the use of simulations. The Higher Education institutions, the lecturers, the students and the future employers are all seeking enhanced student employability competencies; a demonstrable link between the use of simulations and key employability competencies would present a win for all stakeholders. The second phase of research presented is the students view on employability competencies currently achieved via a case study assessment. Finally this paper presents a high level overview of the proposed research to assess if the use of a strategy simulation in the teaching of strategic management enhances student employability competencies.

Cite

CITATION STYLE

APA

Crowley, A., Farren, M., & Súilleabháin, G. (2017). Strategy simulation games: The student perspective and an investigation of employability competencies gained through the use of strategy simulations in higher education. In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST (Vol. 180, pp. 209–221). Springer Verlag. https://doi.org/10.1007/978-3-319-49625-2_25

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free