Imitation learning is an intuitive and easy way of programming robots. Instead of specifying motor commands, you simply show the robot what to do. This paper presents a modular connectionist architecture that enables imitation learning in a simulated robot. The robot imitates human dance movements, and the architecture self-organizes the decomposition of movements into submovements, which are controlled by different modules. Modules both dominate and collaborate during control of the robot. Low-level examination of the inverse models (i.e. motor controllers) reveals a recurring pattern of neural activity during repetition of movements, indicating that the modules successfully capture specific parts of the trajectory to be imitated. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Tidemann, A., & Öztürk, P. (2008). Learning dance movements by imitation: A multiple model approach. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5243 LNAI, pp. 380–388). https://doi.org/10.1007/978-3-540-85845-4_47
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