Simplifying indoor scenes for real-time manipulation on mobile devices

0Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Having precise measurements of an indoor scene is important for several applications - e.g.augmented reality furniture placement - whereas geometric details are only needed up to a certain scale. Depth sensors provide a highly detailed reconstruction but mobile phones are not able to display and manipulate these models in real-time due to the massive amount of data and the lack of computational power. This paper therefore aims to close this gap and provides a simplification of indoor scenes. RGB-D input sequences are exploited to extract wall segments and object candidates. For each input frame, walls, ground plane and ceiling are estimated by plane segments, object candidates are detected using a state-of-the-art object detector. The objects’ correct poses and semantic types are gathered by exploiting a 3D CAD dataset and by introducing a Markov Random Field over time. A vast variety of experiments outline the practicability and low memory consumption of the resulting models on mobile phones and demonstrate the ability of preserving precise 3D measurements based on a variety of real indoor scenes.

Cite

CITATION STYLE

APA

Hödlmoser, M., Wolf, P., & Kampel, M. (2015). Simplifying indoor scenes for real-time manipulation on mobile devices. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9257, pp. 482–493). Springer Verlag. https://doi.org/10.1007/978-3-319-23117-4_42

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free