We present a human-agent interaction based on a theatrical mirroring game. The user and the agent imitate each other’s body movements and introduce, from time to time, changes by proposing a new movement. The agent responses are linked to the game scenario but also to the user’s behavior, which makes each game session unique.
CITATION STYLE
Bevacqua, E., Jost, C., Nédélec, A., & De Loor, P. (2015). Gestural coupling between humans and virtual characters in an artistic context of imitation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9238, pp. 194–197). Springer Verlag. https://doi.org/10.1007/978-3-319-21996-7_20
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