Aggregating crowd opinions using shapley value regression

1Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Crowdsourcing is becoming increasingly popular in various tasks. Aggregating answers from workers in crowdsouring has been a widely used technique for providing many applications and services. To aggregate these answers, fair evaluation of workers is important to motivate them to give high quality answers. However, it is difficult to fairly evaluate workers if their answers show a high degree of correlation. In this paper, we propose to use the Shapley value regression as a means to address this problem. The regression technique is based on ideas developed from cooperative game theory to evaluate the relative importance of explanatory variables in reducing the error. We also exploit sparseness of worker collaboration graph to effectively calculate the Shapley value, since it requires an exponential computation time to calculate the Shapley value.

Cite

CITATION STYLE

APA

Sakurai, Y., Kawahara, J., & Oyama, S. (2018). Aggregating crowd opinions using shapley value regression. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11248 LNAI, pp. 151–160). Springer Verlag. https://doi.org/10.1007/978-3-030-03014-8_13

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free