Falls are dangerous, and unfortunately common for older adults. Dance! Don't Fall is a game that assesses the quality of the user's locomotion based on data from the accelerometer of a smartphone. By providing a form of exercise, the game may actually reduce fall risk as well as monitoring it. In this paper, we document the development of the prototype and a usability study with ten seniors that suggested the game is well suited to its primary users. © 2013 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Silva, P. A., Nunes, F., Vasconcelos, A., Kerwin, M., Moutinho, R., & Teixeira, P. (2013). Using the smartphone accelerometer to monitor fall risk while playing a game: The design and usability evaluation of dance! Don’t fall. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8027 LNAI, pp. 754–763). https://doi.org/10.1007/978-3-642-39454-6_81
Mendeley helps you to discover research relevant for your work.