This paper is focused on the development of a haptic vest to enhance immersion and realism in virtual environments, through vibrotactile feedback. The first steps to achieve touch-based communication are presented in order to set an actuation method based on vibration motors. Resulting vibrotactile patterns helping users to move inside virtual reality (VR). The research investigates human torso resolution and perception of vibration patterns, evaluating different kind of actuators at different locations on the vest. Finally, determining an appropriate distribution of vibration patterns allowed the generation of sensations that, for instance, help to guide in a mixed or virtual reality environment.
CITATION STYLE
García-Valle, G., Ferre, M., Breñosa, J., Aracil, R., Sebastian, J. M., & Giachritsis, C. (2016). Design and development of a multimodal vest for virtual immersion and guidance. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9775, pp. 251–262). Springer Verlag. https://doi.org/10.1007/978-3-319-42324-1_25
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