An investigation into the performance of general sorting on graphics processing units

0Citations
Citations of this article
1Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Sorting is a fundamental operation in computing and there is a constant need to push the boundaries of performance with different sorting algorithms. With the advent of the programmable graphics pipeline, the parallel nature of graphics processing units has been exposed allowing programmers to take advantage of it. By transforming the way that data is represented and operated on parallel sorting algorithms can be implemented on graphics processing units where previously only graphics processing could be performed. This paradigm of programming exhibits potentially large speedups for algorithms. © Springer Science+Business Media B.V. 2008.

Cite

CITATION STYLE

APA

Pilkington, N., & Irwin, B. (2008). An investigation into the performance of general sorting on graphics processing units. In Advances in Computer and Information Sciences and Engineering (pp. 360–365). https://doi.org/10.1007/978-1-4020-8741-7_65

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free