This paper introduces a methodology for developing and leveraging Human Computer Interaction (HCI) artifacts into systems design within the Antisubmarine Warfare (ASW) domain. The method is structured with four integrated steps: Scenario Development, Personas, Operational Concept Documentation, and Usability. Explicit links are made between the artifacts to allow a more efficient use of design resources including legacy documentation for developers while improving the quality of design. As with current systems engineering practices this approach relies upon requirement analysis, prototyping, design iteration, and test and evaluation. Unlike current practice, however, this approach can improve the process of iteration as well as feedback on additional unanticipated requirements. Often overlooked, this process also yielded effective design team interaction. These improvements are made possible by the structured methodology that makes the HCI products attractive to systems developers: the artifacts are well organized, adaptable, and inspectable. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Moundalexis, M., Deery, J., & Roberts, K. (2009). Integrating human-computer interaction artifacts into system development. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5619 LNCS, pp. 284–291). https://doi.org/10.1007/978-3-642-02806-9_33
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