Usability, user interface, and interaction design are among the group of vital, yet mostly overlooked, skills that all software developers require, yet few seem to have. This is just as true of agile developers as it is of traditional developers. This chapter examines both user experience (UEX) and agile software development (ASD) approaches, comparing and contrasting the underlying philosophies and practices of each. Using agile model-driven development (AMDD) as the foundation, it then describes strategies for tailoring UEX into agile methods. It is possible to address UEX concerns on agile projects, but it requires flexibility and a willingness to work together on the part of both UEX and ASD practitioners.
CITATION STYLE
Ambler, S. W. (2008). Maturing Usability. Maturing Usability (pp. 75–95). Retrieved from http://www.springerlink.com/content/r244m7620285w7u6
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