MathKingdom: Teaching Children Mathematical Language Through Speaking at Home via a Voice-Guided Game

8Citations
Citations of this article
32Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The amount and quality of mathematical language in the family are positively associated with promoting children's mathematical abilities. However, mathematical language in many families is poor. Through need-finding investigation, we developed MathKingdom, a voice-agent-based game that helps children aged 4-7 learn and use rich, accurate mathematical language (e.g., mathematical expressions related to measurement, sequence, patterns). The game has four flows, in which users can wake up, transform, decorate, and perform as their avatars, as well as practice basic mathematical vocabulary, mathematical single sentences, coherent mathematical statements, and free expression. We refined the system design through wizard-of-oz testing and then evaluated it with 18 families. The results showed that MathKingdom effectively engaged children, enhanced their mathematical language skills and mathematical abilities, and encouraged parent-child conversations about math.

Cite

CITATION STYLE

APA

Xu, W., Ma, J., Yao, J., Lin, W., Zhang, C., Xia, X., … Yao, C. (2023). MathKingdom: Teaching Children Mathematical Language Through Speaking at Home via a Voice-Guided Game. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3544548.3581043

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free