Experiences developing a virtual shared memory system using high-level object paradigms

0Citations
Citations of this article
3Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Shared-memory programming is still a common and popular way of utilizing parallel machines for high-performance computing. Virtual shared memory (VSM) systems promote a gentle migration path allowing the execution of shared-memory programs on distributed-memory machines. Such kind of systems are both complex and extremely sensitive to performance issues. Therefore many VSM systems still handle distribution aspects manually by means of low-level message-passing operations to gain maximum performance. In contrast, in the Peace operating system family almost all distribution aspects have been covered conveniently and yet efficiently by so-called dual objects. In this paper the VSM subsystem, called Vote, of Peace is presented as a case study for complex systems services that claim for high-level but lightweight object models with an efficient implementation.

Cite

CITATION STYLE

APA

Cordsen, J., Nolte, J., & Schröder-Preikschat, W. (1998). Experiences developing a virtual shared memory system using high-level object paradigms. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1445, pp. 285–306). Springer Verlag. https://doi.org/10.1007/BFb0054096

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free