An experiment is described to compare the protyping of store designs using three different media. The first medium is the traditional use of architectural drawings, the second medium is a representation of store designs made using a virtual reality software package, the third is the evaluation of real existing stores. The preliminary results indicate that prototyping with virtual reality improves the spatial/logistics, but not yet the commercial characteristics of the store designs.
CITATION STYLE
Van Der Mast, C., & Van Den Berg, M. (1997). Prototyping supermarket designs using virtual reality. In Conference on Human Factors in Computing Systems - Proceedings (Vol. 22-27-March-1997, pp. 321–322). Association for Computing Machinery. https://doi.org/10.1145/1120212.1120414
Mendeley helps you to discover research relevant for your work.