This chapter offers a historical analysis of how graphical trends in the video game industry affect the gender and sexual politics of video game representation. Our interest in graphical trends means that we are less interested in specific visual representations but...
CITATION STYLE
Mejia, R., & LeSavoy, B. (2018). The Sexual Politics of Video Game Graphics. In Feminism in Play (pp. 83–101). Springer International Publishing. https://doi.org/10.1007/978-3-319-90539-6_6
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