The cooperative game theory foundations of network bargaining games

34Citations
Citations of this article
38Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We study bargaining games between suppliers and manufacturers in a network context. Agents wish to enter into contracts in order to generate surplus which then must be divided among the participants. Potential contracts and their surplus are represented by weighted edges in our bipartite network. Each agent in the market is additionally limited by a capacity representing the number of contracts which he or she may undertake. When all agents are limited to just one contract each, prior research applied natural generalizations of the Nash bargaining solution to the networked setting, defined the new solution concepts of stable and balanced, and characterized the resulting bargaining outcomes. We simplify and generalize these results to a setting in which participants in only one side of the market are limited to one contract each. The core of our results uses a linear-programming formulation to establish a novel connection between well-studied cooperative game theory concepts and the solution concepts of core and prekernel defined for the bargaining games. This immediately implies one can take advantage of the results and algorithms in cooperative game theory to reproduce results such as those of Azar et al. [1] and Kleinberg and Tardos [28] and generalize them to our setting. The cooperative-game-theoretic connection also inspires us to refine our solution space using standard solution concepts from that literature such as nucleolus and lexicographic kernel. The nucleolus is particularly attractive as it is unique, always exists, and is supported by experimental data in the network bargaining literature. Guided by algorithms from cooperative game theory, we show how to compute the nucleolus by pruning and iteratively solving a natural linear-programming formulation. © 2010 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Bateni, M., Hajiaghayi, M., Immorlica, N., & Mahini, H. (2010). The cooperative game theory foundations of network bargaining games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6198 LNCS, pp. 67–78). https://doi.org/10.1007/978-3-642-14165-2_7

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free