A new k-graph partition algorithm for distributed P2P simulation systems

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Abstract

While simulating a P2P system with distributed simulator, it generally requires that one single large network topology should be pre-divided into some small sub-nets, each of which denotes a group of peers in the P2P system. Because of interconnectivity of the simulated network, the sub-nets running on different simulation node must exchange message with each other to complete the simulation task. Based on the knowledge of degree sequence and breadth-first search, this paper proposes a novel approximate algorithm of k-graph partition. By this optimized algorithm, a large P2P network topology can be divided into k sub-nets while not only the traffic among different sub-net is minimized, but also the tasks of simulation are balanced. Through the analysis of time complexity, load balance and edge-cut experimental results for different network topology, it shows our algorithm is a feasible method applied for distributed P2P simulation systems. © Springer-Verlag Berlin Heidelberg 2007.

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APA

Wu, C., Zhou, S., Wei, L., Luo, J., Wang, Y., & Yang, X. (2007). A new k-graph partition algorithm for distributed P2P simulation systems. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4494 LNCS, pp. 391–402). Springer Verlag. https://doi.org/10.1007/978-3-540-72905-1_35

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