Given a sequence of k convex polygons in the plane, a start point s, and a target point t, we seek a shortest path that starts at s, visits in order each of the polygons, and ends at t. This paper describes a simple method to compute the so-called last step shortest path maps, which were developed to solve this touring polygons problem by Dror et al. (STOC’2003). A major simplification is to avoid the (previous) use of point location algorithms. We obtain an O(kn) time solution to the problem for a sequence of disjoint convex polygons and an O(k2 n) time solution for possibly intersecting convex polygons, where n is the total number of vertices of all polygons. Our results improve upon the previ-ous time bounds roughly by a factor of log n. Our new method can be used to improve the running times of two classic problems in computational geometry. We then describe an O(n(k + log n)) time solution to the safari problem and an O(n3) time solution to the watchman route problem, respectively. The last step shortest path maps are further modified, so as to meet a new requirement that the shortest paths between a pair of consecutive convex polygons be contained in another bounding simple polygon.
CITATION STYLE
Tan, X., & Jiang, B. (2017). Effcient algorithms for touring a sequence of convex polygons and related problems. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10185 LNCS, pp. 614–627). Springer Verlag. https://doi.org/10.1007/978-3-319-55911-7_44
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