The emerging generation of large-scale cyber-physical production systems, which represents a backbone of a trend denoted as Industrie 4.0, broadly adopts fundamentals laid by the multi-agent system paradigm. The joint roots of these concepts bring not only advantages such as flexibility, resilience or self-organization, but also severe issues such as difficult validation and verification of their behavior. Simulations are a well proven strategy facilitating these issues. Although simulations as virtual copies of real system behavior are useful test-beds for various experiments and optimizations along the entire industrial plant life-cycle, their design and integration are time-consuming and difficult. This paper proposes a new method to facilitate slicing of a monolithic simulation into a co-simulation, which is a simulation consisting of multiple inter-linked simulation units. The proposed method aims at specifying interfaces of the simulation units as well as routing signals for integrating the simulation units. The method improves engineering and re-design of co-simulations in terms of saving time and effort for creating and integrating complex co-simulations.
CITATION STYLE
Novák, P., Wimmer, M., & Kadera, P. (2017). Slicing simulation models into co-simulations. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10444 LNAI, pp. 111–124). Springer Verlag. https://doi.org/10.1007/978-3-319-64635-0_9
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