This manuscript discusses navigation methods which would help users to build and maintain their own mind map so that they do not lose their awareness in a virtual world. An experiment in an impact of three navigation methods of Key, Click and Auto on spatial awareness is conducted. Key is a method that enables the user to hit keys and/or manipulate the mouse to control the player freely. Click is a method that enables the user to click on each of pre-defined viewpoints in order to let the player jump onto it. Auto is a method that the player walks automatically at a constant speed along a pre-defined path. The result shows that Key or Auto methods have a better performance for spatial awareness.
CITATION STYLE
Ishihara, M., Higuchi, S., & Ishihara, Y. (2016). Effect of navigation methods on spatial awareness in virtual worlds. In Communications in Computer and Information Science (Vol. 617, pp. 340–344). Springer Verlag. https://doi.org/10.1007/978-3-319-40548-3_57
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