Researching knowledge concerns in virtual historical architecture

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Abstract

3D reconstructions have always been an important medium for teaching, illustrating and researching historical facts and items, especially architecture. Virtual representation is often created by cross-disciplinary workgroups, addressing a wide and heterogeneous audience. The authors investigatedCknowledge- Belated phenomena in four stages, using qualitative and quantitative research methods. The first stage focuses on the scope and overall relevance of virtual architecture within the field of digital heritage, and the second investigates phenomena related to the creation of virtual architectural representations. A third stage examines how skills and competencies for creating virtual architectural representations evolve during a project and whether teaching facilitates their development. Finally, a fourth stage evaluates how to design virtual building representations to make them comprehensible to a lay audience.

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Münster, S., Kröber, C., Weller, H., & Prechtel, N. (2016). Researching knowledge concerns in virtual historical architecture. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10058 LNCS, pp. 362–374). Springer Verlag. https://doi.org/10.1007/978-3-319-48496-9_29

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