Game Programming

  • Pérez Castaño A
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Abstract

(from the chapter) In this chapter we review research on the psychology of controlling prejudice and stereotyping. As a starting point, we discuss the central problem of the automatic activation of prejudice and stereotyping. In other words, we begin by describing what it is that is in need of control. Then, we consider the motivational antecedents of control—the psychological forces that lead people to want to control the prejudice and stereotypes that arise in their own minds. Next, we survey the cognitive mechanisms of self-regulation by which people attempt to control their prejudices, and we evaluate their adequacy for meeting the challenges posed by the operation of automatic or reflexive stereotypes and prejudice. Finally, we consider how these processes play out in a variety of personal, interpersonal, and societal contexts. (PsycINFO Database Record (c) 2010 APA, all rights reserved) (chapter)

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Pérez Castaño, A. (2018). Game Programming. In Practical Artificial Intelligence (pp. 549–588). Apress. https://doi.org/10.1007/978-1-4842-3357-3_15

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