Fingerprint Matching Using Bozorth3 Algorithm and Parallel Computation on NVIDIA Compute Unified Device Architecture

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Abstract

This paper studied fingerprint matching employing Bozorth3 Algorithm for matching fingerprint and parallel computation employing NVIDIA Compute Unified Device Architecture (NVIDIA CUDA). The objective of this study obtains the percentage and time processing of matching fingerprints. In this study, the fingerprint matching is done with parallel computing is applied to the GPU (Graphics Processing Unit). GPU device used in this study is the CUDA (Compute Unified Device Architecture), which is an Application Programming Interface (API) developed by NVIDIA. The development of applications with fingerprint matching serial computing on CPU and parallel computing on GPU can be applied to the CUDA API. The results from this study can be found in the performance process on the CPU and GPU. The results of this research are the process on CUDA execution time is better than the execution time on the CPU, the process is done at both the computation is to find a match in the fingerprint value.

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Supatmi, S., & Sumitra, I. D. (2020). Fingerprint Matching Using Bozorth3 Algorithm and Parallel Computation on NVIDIA Compute Unified Device Architecture. In IOP Conference Series: Materials Science and Engineering (Vol. 879). IOP Publishing Ltd. https://doi.org/10.1088/1757-899X/879/1/012109

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