This paper describes the implementation of the game Tower of Hanoi in 2D using the C Programming Language, Allegro Library and the data structure called Stack. It was reported the difficulties and solutions found to use the Allegro library and for the understanding of the concept of Stack.
CITATION STYLE
Andrade, T., Glay, R. R., Lopes, G. D. S., & Costa, R. L. da. (2016). Implementação do Jogo Torre de Hanói como Estratégia de Aprendizagem de Pilha. In Anais do XXVII Simpósio Brasileiro de Informática na Educação (SBIE 2016) (Vol. 1, p. 1311). Sociedade Brasileira de Computação - SBC. https://doi.org/10.5753/cbie.sbie.2016.1311
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