In Distributed Virtual Environments, each machine equally handles the communications over the network, provides the user with a view of the world, and processes her requests. A major issue is to ensure that the network communication does not hinder the interactivity between the machine and the user. In this paper, we present a program designed to achieve this goal, based on tools rarely used in this area.
CITATION STYLE
Fabre, Y., Pitel, G., Soubrevilla, L., Marchand, E., Géraud, T., & Demaille, A. (2020). An Asynchronous Architecture to Manage Communication, Display, and User Interaction in Distributed Virtual Environments. In Proceedings of the 6th Eurographics Workshop on Virtual Environments, EGVE 2000. The Eurographics Association. https://doi.org/10.1007/978-3-7091-6785-4_12
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