We are making a heuristic study to determine the benefits of computer animation to improve communicability in the educational processes. A diachronic analysis allows to research the influence of the design of the first animations of the 20th century on the current 2D and/or 3D characters. We are also examining the existing link between the artistic and technical context at the moment of carrying out computer animations. Finally, the results of a heuristic assessment of 2D and/or 3D characters with and without artificial intelligence components in the last two decades in Spain and Italy are presented. © 2011 Springer-Verlag.
CITATION STYLE
Cipolla Ficarra, F. V., Alma, J., & Cipolla-Ficarra, M. (2011). Behaviour computer animation, communicability and education for all. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6768 LNCS, pp. 538–547). https://doi.org/10.1007/978-3-642-21657-2_58
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