In this paper, the design and implementation of a visualised sound simulation environment is presented as an initial step to further laboratory experimentation. Preliminary laboratory experiments showed a positive learning curve in human auditory perception. Learning occurred when new information was processed with relevant existing knowledge in this simulation environment. While the work towards the truth of the empirical hypothesis is still under discussion, this project has been expanded beyond the scope that was originally envisaged and the developed environment showed its potential to be adopted on mobile devices for many educational purposes. This initiative not only brings scientists and educators together, but it is also hoped that it represents a possible e-approach to a constructivist way of learning. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Zhang, J., Lotto, B., Bergstom, I., Andreou, L., Miyadera, Y., & Yokoyama, S. (2009). Development of a visualised sound simulation environment: An e-approach to a constructivist way of learning. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5613 LNCS, pp. 266–275). https://doi.org/10.1007/978-3-642-02583-9_30
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