Cheap latex, high-end thrills: A fantasy exercise in search and seizure

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Abstract

Quite often Computer Forensics students are afforded little or no opportunity to gain experience when it comes to retrieving digital evidence from a crime scene. For our offering, the exclusion was attributed to a lack of resources in terms of time, physical space, and equipment. To circumvent the aforementioned short-comings, we tapped into the imaginations of our students to introduce a search and seizure exercise by means of role-play simulation, which is seen to be a form of active learning. This paper describes how we adapted the problem-based learning activities approach employed by the Universities of Sunderland and Glamorgan, to offer our students a similar student-centered learning opportunity, supplementing the lack of a professional crime scene environment with a storyteller to fill in the details of what the students experience during their role-play simulation. We review our version of the search and seizure role-play simulation against the lessons learnt at Sunderland and Glamorgan, examining how future implementations can be revised to reflect best practices in offering our students improved learning opportunities.

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APA

Leung, W. S. (2017). Cheap latex, high-end thrills: A fantasy exercise in search and seizure. In Communications in Computer and Information Science (Vol. 730, pp. 265–277). Springer Verlag. https://doi.org/10.1007/978-3-319-69670-6_19

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