Utilising second life machinima-facilitated narratives to support cognitive and imaginative engagement across an undergraduate curriculum

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Butler, D. (2017). Utilising second life machinima-facilitated narratives to support cognitive and imaginative engagement across an undergraduate curriculum. In Authentic Virtual World Education: Facilitating Cultural Engagement and Creativity (pp. 153–173). Springer Singapore. https://doi.org/10.1007/978-981-10-6382-4_10

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