The purpose of this research is to analyze the impact of a political corruption scandal in Spain (the Bárcenas case) in the production of games developed for mobile devices across all major platforms for content distribution. The data were obtained with questionnaires to developers, content coding sheets and the feedback given by the users of the games. The results indicate a growing influence of viral aspects, their role of strengthening of opinion and the growing role of these platforms as distributors of information contents.
CITATION STYLE
García, S. G., & Deogracias, J. C. S. (2016). El discurso informativo de los newsgames: El caso Bárcenas en los juegos para dispositivos móviles. Cuadernos.Info, (38), 137–148. https://doi.org/10.7764/cdi.38.593
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