Computer vision provides a powerful tool for the interaction between man and machine. The barrier between physical objects (paper, pencils, calculators) and their electronic counterparts limits both the integration of computing into human tasks, and the population willing to adapt to the required input devices. Computer vision, coupled with video projection using low cost devices, makes it possible for a human to use any convenient object, including fingers, as digital input devices. In such an ``augmented reality'', information is projected onto ordinary objects and acquired by watching the way objects are manipulated. In the first part of this paper we describe experiments with techniques for watching the hands and recognizing gestures.
CITATION STYLE
Crowley, J. L., & Coutaz, J. (1996). Vision for man machine interaction (pp. 28–45). https://doi.org/10.1007/978-0-387-34907-7_3
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