This paper describes a teleconferencing application that uses real objects to interact with virtual on-screen content. A variety of tangible interaction techniques can be used to load, translate, rotate and scale shared virtual models. In addition, snapshots of real documents can be easily introduced into the system and enlarged using a tangible lens. We describe the teleconferencing interface and present results from a pilot user study. © Springer-Verlag Berlin Heidelberg 2004.
CITATION STYLE
Hauber, J., Billinghurst, M., & Regenbrecht, H. (2004). Tangible teleconferencing. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3101, 143–152. https://doi.org/10.1007/978-3-540-27795-8_15
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