We give a sketchy and mostly informal overview of research on algorithmic properties of congestion games in the last ten years. We discuss existence of potential functions and pure Nash equilibria in games with weighted players, simple and fast algorithms that reach a pure Nash equilibrium, and efficient approaches to improving the Price of Anarchy.
CITATION STYLE
Fotakis, D. (2015). A selective tour through congestion games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9295, pp. 223–241). Springer Verlag. https://doi.org/10.1007/978-3-319-24024-4_14
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