In recent years, The Information Technology (IT) has been introduced to various educational fields. Using IT, a student can study to play multimedia contents anywhere and anytime. However, in general students spend short time on self-learning. Considering this fact, we propose a multimedia switching system to improve their learning time and understanding. In the proposed system, multimedia contents are provided to reflect both knowledge and skills for keeping the self-learning time, motivation and understanding. In this paper, we present the implementation of the multimedia contents for supporting different types of self-learning.
CITATION STYLE
Inumaru, T., & Sugita, K. (2018). Implementation of multimedia contents for supporting different types of self-learning. In Lecture Notes on Data Engineering and Communications Technologies (Vol. 7, pp. 681–689). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-319-65521-5_60
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