2nd ed. Introduction to Computer Graphics -- Two-Dimensional Transformations -- Three-Dimensional Transformations -- Plane Curves -- Space Curves -- Surface Description and Generation -- Appendices: Computer Graphics Software ; Matrix Algebra Pseudocode ; B-Spline Surface File Format ; Problems ; Programming Projects ; Algorithms.
CITATION STYLE
Mudur, S. P. (1986). Mathematical Elements for Computer Graphics. In Advances in Computer Graphics I (pp. 53–134). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-46514-7_2
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