This paper addresses a new framework for designing and implementing skeleton libraries, in which each skeleton should not only be efficiently implemented as is usually done, but also be equipped with a structured interface to combine it efficiently with other skeletons. We illustrate our idea with a new skeleton library for parallel programming in C++. It is simple and efficient to use just like other C++ libraries. A distinctive feature of the library is its modularity: Our optimization framework treats newly defined skeletons equally to existing . ones if the interface is given. Our current experiments are encouraging, indicating that this approach is promising both theoretically and in practice. © Springer-Verlag 2004.
CITATION STYLE
Matsuzaki, K., Kakehi, K. O., Iwasaki, H., Hu, Z., & Akashi, Y. (2004). A fusion-embedded skeleton library. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3149, 644–653. https://doi.org/10.1007/978-3-540-27866-5_85
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